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Bella's Here!
Saya menuangkan semua apa yang ingin disampaikan seperti cerita, perasaan dan lain-lain.
Tujuan hidup yang lebih kuat dan masa-masa sekolah yang menyenangkan.
Please feel it and enjoy it!
Tampilkan postingan dengan label manga. Tampilkan semua postingan
Tampilkan postingan dengan label manga. Tampilkan semua postingan

Rabu, 29 Desember 2010

KonKon Honey*Maita Nao

KonKon Honey:

Photobucket
Suatu hari, Sasami yang penakut tak sengaja memungut permen yang jatuh. Ternyata pemilik permen itu adalah murid yang terkenal nakal dan jahat, Kuroba-kun. Sasami mengejar Kurobakun hingga ia terperosok ke dalam pot. Anehnya, di dalam pot itu ada dunia aneh yang dihuni para rubah. Saat bertemu Kuroba-Kun, Sasami diajak menikah dengannya. Bahkan sudah sampai mempersiapkan pesta pernikahan. Ternyata Kurob-kun adalah jelmaan dari seekor rubah. Karena khasiat permen ia menjadi manusia.  Tapi, sesungguhnya rubah di dunia itu harus mengganggu manusia yang telah merusak hutan tempat tinggal mereka.
Kuroba makin suka dengan Sasami, walau hanya jadi pacar diam-diam. Seseorang mulai mencelakakan Sasami. Dan Sasami mengetahui pelakunya adalah  Asuka-kun, cowok yang ia suka dari dulu. Tapi, ternyata Asuka-Kun adalah jelmaan seekor Luwak dan ingin membalas dendam pada Kuroba-Kun. Saat itu juga Kuroba-Kun menjadi rubaah dan tak bisa menjadi manusia lagi. Sasami dan adik-adik Kuroba-Kun berusaha agar Kuroba bisa menjadi manusia dan bersemangat kembali. Tapi semua itu gagal. Akhirnya waktunya Asuka-kun yang bertindak. Asuka-Kun menolong Sasami dari kejaran rubah-rubah yang menghalanginya. Saat Sasami bertemu Kuroba(wujud rubah), Sasami memberikan kuroba permen dengan kecupannya dan akhirnya Kuroba menjadi manusia lagi!

Masih ada cerita pendek lagi di dalam buku ini:
-My Sweet Raging Dragon
-Risaru Burasa
-Cermin dan Aku
Kalau ingin diceritakan, silakan minta saja...

Hidamari Sketch-Sunshine sketch

hat’s one of the things that makes this series stand out from its peers – it’s not so much about making friends (that’s already happened by the time the first episode starts) but about the fun of being friends. They are also four very distinct personalities, and it’s the way these four click that makes the story work so well. We have the tiny, gentle, sweet and somewhat timid Yuno, away from home for the first time and still finding her way in this new world. In stark contrast is her classmate and fellow freshman, Miyako, who explodes with almost childlike enthusiasm and energy – she claims the word ‘plan’ does not exist in her vocabulary.
Of the two seniors, Sae is the more serious. Already working as a professional author, she attends the school in order to learn how to illustrate her own tales. Tall and sporty (although she does take great offense when Miyako calls her ‘masculine’) she’s probably the most mature of the girls, although she has a mischievous and cunning side too, resulting in her playing slightly cruel tricks on Yuno in particular. However, any question relating to her love life results in her becoming very flustered and making up bizarre stories, whilst blushing furiously. Hiro, who is Sae’s childhood friend, is quiet and supportive – both of Sae (bringing her food, when the latter locks herself away to meet a publishing deadline) and the two juniors. Her efforts are, however, somewhat thwarted by her own obsession with her weight, leading to frequent diets, which are soon foiled by binging on sweet things.
There’s also been some online debate about just what the relationship between Sae and Hiro actually is. There are occasional hints that it might be more than just friendship, but it’s really left open for you to decide and personally, I just think they’re very fond of each other. Besides, if you believed any of what goes on in high school anime, you’d think Japanese schoolgirls were jumping each other left, right and center…
Strangely (or maybe not) as far as cast goes, it’s essentially just the four girls. Yoshinoya-sensei normally makes at least one scene-stealing appearance an episode, and we occasionally see the Headmaster (who has an interesting case of the shakes). Outside of a couple of brief appearances by Hidamari’s landlady, Sae’s little sister, Chika, and Natsume, Sae’s school rival, no other characters are introduced. One might think this could make the series repetitive or boring, but there’s enough magic and intelligence woven into the writing (including puns galore – I’m still convinced that Sae’s pseudonym of Tachibana Aya, is an in-joke that I’ve haven’t caught yet), characters and imagery to make each episode not only a bundle of fun, but one that you can easily go back and revisit time and time again.
Finally, just to show that you learn something new everyday, my research (i.e. staring blankly at the screen, waiting for a page to load) tells me that although the episodes are self-contained there is actually a specific sequence to the story (given away – now that I think about it – by the date flashed up at the end of each episode), so if you want to watch it in actual chronological order, then look at episodes 10, 5, 3, 2, 11, 4, 7, 12, 6, 8, 1 and 9. Goody! Now I have another excuse to go back and watch this all over again!

Selasa, 21 Desember 2010

GDGD-Dogs


Title: GDGD-Dogs
Author: Ema Tooyama
Genre: Comedy, shoujo
Magazine: Aria issue #10
Bonus Factors: Manga artists in-training, reverse-harem, shy girl!

THE GIST: Kanna Tezuka is a super-serious girl who is enrolled in a special “manga artist” course at school. But she has a secret–she’s actually already a manga artist! Her first series is currently running in a manga magazine.
When Kanna comes to her first day of class, she finds that there are three other students enrolled in the manga artist course, and they’re all good-looking guys!!

Unfortunately, Kanna hates interacting with people, and hot guys make her sick. But the three boys know her secret (viva Wikipedia)! Since they all have high goals for becoming manga artists, they ask Kanna to train them. She agrees, if only to get them to keep their mouths shut.

THE CLIFFHANGER: Kanna begins teaching the boys her methods. She says that one must make one’s own pen tip by hand, and squeeze the ink from a squid! The boys are all riled up, ready to do anything, when–aah, man, they’re feeling pretty tired out. Time to quit for the day. Will Kanna be able to teach these impossible students?!

THE PLAYERS: Kanna is pretty boring, as are the three boys– Fumio (the blondie), Fujio (the serious glasses-guy), and Shouta (the one who always looks kind of zoned out)– they work well as a group, but individually they’re quite bland. Though like I said, if you consider all three boys as one character, it’s a good character. They’ve all got their super-high goals (like winning tons of awards, getting their manga made into a movie), and they seem so determined, but they give up at the drop of a hat!
Back to Kanna. She’s a boring character, but she has some moments. For instance, how intense she is about her manga! She’s used as a comedic foil, basically.

THOUGHTS: GDGD-Dogs doesn’t seem like it’s going to shape up to have much of a plot. The chapters are pretty short (about 15 pages each; both chapters 1 and 2 were published in one issue of Aria), so it seems like it might be more of a gag comic?
Nonetheless, it’s a fun concept. I laughed a couple of times. I’m going to stick with it because it’s an Ema Tooyama comic, but overall GDGD-Dogs isn’t as great as I expected it to be. __________________

Senin, 20 Desember 2010

DiGi Charat nyo!*Koge Donbo


Di Gi Charat Nyo is an alternate universe to the Di Gi Charat franchise. Dejiko and Puchiko arrive at Earth for the first time, and arrange to stay with an aspiring toy store owner. Many of the old gang are back, in different roles/characters, such as Rabi-en-Rose, and others. One thing is for sure -- it still has the same quirky randomness that goes along with the name Di Gi Charat!

Winter Garden

Dejiko is now twenty years old and works part time in a bakery. On her way home on Christmas eve, she slips and drops her cake; but when a young man approaches and switches her spoiled cake for his, Dejiko is unsure how to respond. The young man is Senba Takuo, and their love develops over the next year. But when Dejiko receives a letter from her mother requesting her to come back to her far away home, and after she sees Takuo with another girl, what will become of their relationship?

www.anime-planet.com/

Sabtu, 06 Maret 2010

The World Ends With You

The World Ends with You, released in Japan as It's a Wonderful World (すばらしきこのせかい, Subarashiki Kono Sekai?, "This Wonderful World"), is an action role-playing game developed by Square Enix's Kingdom Hearts team and Jupiter for the Nintendo DS handheld console. Set in the modern-day Shibuya shopping district of Tokyo, The World Ends with You features a distinctive art style inspired by Shibuya and its youth culture. Development was inspired by elements of Jupiter's previous game, Kingdom Hearts: Chain of Memories. It was released in Japan in July 2007, and in PAL regions and North America on April 22, 2008.


In the game, Neku Sakuraba and his allies are forced to participate in a game that will determine their fate. The battle system uses many of the unique features of the Nintendo DS, including combat that takes place on both screens, and attacks performed by certain motions on the touchscreen or by shouting into the microphone. Elements of Japanese youth culture, such as fashion, food, and cell phones, are key aspects of the missions.

The World Ends with You received positive reviews, which praised the graphics, soundtrack, and integration of gameplay into the Shibuya setting. The few common complaints were related to the steep learning curve of the battle system as well as the imprecise touch-screen controls. In the week of its release, the game was the second best-selling DS title in Japan, and the top selling DS title in North America.
Characters


See also: Neku Sakuraba



The player assumes the role of Neku Sakuraba (桜庭 音操, Sakuraba Neku?, ネク Neku), an anti-social teenage boy who claims he does not "get" people, and rarely interacts with others. Computer-controlled characters make up the rest of the cast, which includes Players who are paired with Neku.[6] In the first Game, Neku is paired with Shiki Misaki (美咲 四季, Misaki Shiki?, シキ Shiki), a teenage girl who takes on the form of her best friend; her physical appearance was her price of entry for the Game.[7] Subsequently, Neku's partner is an intelligent and sly teenage boy, Yoshiya Kiryu (桐生 義弥, Kiryū Yoshiya?), who prefers to be called Joshua (ヨシュア, Yoshua?). Neku's final partner is Daisukenojo Bito (尾藤 大輔之丞, Bitō Daisukenojō?), a Reaper who calls himself "Beat" (ビイト, Biito?).[8] Beat became a Reaper to find a way to bring his younger sister, Raimu Bito (尾藤 来夢, Bitō Raimu?) (nicknamed "Rhyme" (ライム, Raimu?)), back to life. Rhyme had sacrificed herself to save her brother from a Noise attack.[9] Sanae Hanekoma (羽狛 早苗, Hanekoma Sanae?, ハネコマ Hanekoma), the Producer, bound her soul to a pin from which her Noise could be summoned, and gave it to Beat. The final Game Master, Mitsuki Konishi (虚西 充妃, Konishi Mitsuki?, コニシ Konishi), crushes her Noise form and transformed it back into a pin.



Besides the Composer and the Conductor, there are other high-ranking Reapers.[10] For each week of the Game, Game Masters are assigned by the Conductor to lead the opposition to the Players. Of the Game Masters opposing Neku, Sho Minamimoto (南師 猩, Minamimoto Shō?, ミナミモト Minamimoto) is the most dangerous. He willingly circumvents the rules in an attempt to supplant the Composer.[11] Participating in the Games with the aim of earning promotions for their performance, the Reapers' goal is to ascend to the highest form of spiritual existence, the Angels.[12] Angels supervise the Games and if the stakes of a Game are particularly high, they send down one of their own to serve as the Producer.[13] For the three weeks of the game's story, Sanae Hanekoma is the Producer. Disguised as a Shibuya cafe owner, he guides new players and narrates the "Secret Reports" that are obtained by completing additional missions after completing the game.

 Story



The game's story follows Neku over the course of the three weeks that he plays the Game, paired with partners Shiki, Joshua, and Beat for each week, respectively. Neku is confused at first, lacking knowledge of how he died or how he arrived at the UG. As he develops friendships with his partners and starts to understand the rules of the Game, he recalls small details of his death; eventually, he recognizes that he was shot at by Sho Minamimoto, one of the Reapers he faced during the Game. After the first week, only Shiki is allowed to return to the living, and she promises to meet Neku at the statue of Hachiko.[14][15] However, Shiki has become what Neku values most, and she is used as his entry fee for the second week. At the end of the second week, Joshua seemingly sacrifices himself to save Neku from a bomb created by Minamimoto.



Due to Neku and Joshua bending the rules for the game, the game is ruled null and Neku is forced to replay the game a third time. His entry fee this time is all of the other players, meaning Neku cannot form any pacts and stands no chance against the Noise. However, Beat immediately defects from the Reapers and rejoins Neku. Neku and Beat find that the Reapers and the entire population of Shibuya are wearing special red pins that cause them to think the same harmonious thoughts. Without any missions to complete, the two venture to the fabled "Shibuya River", which Joshua was looking for during the second week. At the river, they find Megumi Kitaniji (北虹 寵, Kitaniji Megumi?, キタニジ Kitaniji), the Game's Conductor. Kitaniji explains that he created the red pins in an attempt to remake Shibuya, which the Composer challenged him to do; if he fails, Shibuya will be erased.[16][17]



At that moment, Joshua reappears and reveals himself to be the Composer. Joshua returns the missing part of Neku's memory of death: Joshua himself shot Neku, choosing him to be his proxy in his challenge with Kitaniji. Minamimoto, who had been trying to usurp the position of Composer, was trying to kill Joshua in his weakened state as a human. After failing to defeat Neku by using his friends against him, Joshua gives Neku one last challenge: To fire upon Joshua to determine the fate of Shibuya. Neku is too conflicted to make a choice, and is shot down by Joshua.[18] Neku finds himself once again at the scramble crossing, confused by events.



The game's credits show scenes seven days later. Neku meets Beat, Rhyme, and Shiki (in her real body) by the statue of Hachiko, indicating that Neku and his friends have finally been returned to the RG.[19] Secret reports that can be obtained by completing additional missions after beating the game reveal that Joshua, after seeing the change in personality of Neku over the weeks of playing the game, decides to spare Shibuya, now believing the city to be ideal.[20]

 Gameplay



The World Ends with You is an action role-playing game, arranged into three chapters following the three weeks that Neku is involved in the Reaper's Game, with each chapter further divided by each day of the week. The player controls Neku and his partner as they explore Shibuya to complete each day's mission. Although most missions require completion within a certain time for Neku and his partner, this timer is not correlated to the passage of time for the player.[21]



Shibuya is divided into several districts, some of which may be inaccessible on certain days or blocked by a wall that can only be removed by satisfying the request of a nearby Reaper, such as erasing Noise symbols, putting on a certain brand of clothing, or bringing an item. Neku can scan the area by activating a special pin. This scan reveals the thoughts of the non-player characters in the Realground and memes, which may help to progress the plot.[5] The scan also reveals random Noise symbols that drift about the area, or in some cases, float around a specific character. The player initiates a battle by touching Noise symbols; each symbol constitutes one round of battle. Selecting more than one Noise symbol at a time results in a multi-round battle that gradually increases in difficulty with each round, but conversely leads to greater rewards upon success. Altering the difficulty of the Noise and the amount of health for Neku and his partner also alter the benefits conferred.[22]



Each district has fashion trends that affect gameplay. By wearing pins or clothing from the more popular brands in that district, items' effects will be improved; wearing the least fashionable items will do the opposite, and items from brands in between are not affected. However, the player can increase a brand's popularity in one district by repeatedly fighting battles in that district while wearing items of that brand.[5] The player can enter shops to buy new pins, clothes, and food items that are gradually consumed during battles to improve the characters' basic attributes.[5]


After completing the game, the player can return to any day in the story and play those events again, keeping the characters' current statistics and inventory. "Secret Reports", written segments that reveal background elements of the story, can be unlocked through this mode by completing specific missions during each day.[23] Completing the game allows the player to access "Another Day" from the game's menus, an additional day of missions that explains certain events related to the main storyline. The World Ends with You has one minigame called Tin Pin Slammer (or Marble Slash) that can be played against computer opponents or with up to 3 others via a wireless connection. Tin Pin Slammer is similar to the marble game ringer in that each player attempts to use their pins one at a time to knock the other players' pins off the gameboard.

 Pins

The World Ends with You features "psych pins", decorative pins which possess powers that only Neku can activate while wearing them. Psych pins are used for combat, for "Tin Pin Slammer/Marble Slash", or as trade value for money or equipment. Most pins, particularly those used in combat, can become more powerful as the player accumulates "Pin Points" (PP) which can also lead to evolution of the pins into more potent versions. Pin Points are commonly earned through battle, but can also be earned through a period of inactivity with the game, or by interacting with other DS players or random wireless sources. Each of these methods influences the growth of pins within the game.[5]

Jumat, 05 Maret 2010

XX ME!

Yukina Himuro, a girl who skinned brmata sharp and cold. He always considered human obversasikan fun. Yukina masquerading as Yupina often write novels Handpone. However, one problem Yukina. He urged readers to write the novel Love Yupina style. Akira, Yukina cousins willing to help. However, if Yukina felt sorry for her partner Akira.


Finally, Kitami Yukinamemutuskan Shigure to be his main opponent for writing romance novels. Love is not based on false nothing else begins!
Dynamic Blinkie Text Generator at TextSpace.net